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Episode 2.01: Brushfire!

Started by Davy, aka GM, February 14, 2020, 05:58:38 PM

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Davy, aka GM

#555
OOC: (bronxcheer) He got one! (/bronxcheer)

Speaking Craftsman 0 Successes vs. Difficulty 1. Failure
Cole 1 Success vs. Difficulty 1. Success!
Cole wins the opposed task.
"Course, sir?"

"Out there...thataway."

Davy, aka GM

OOC: Rolling for Cole.

Cole Unarmed Damage 3[CD]
Rolled 3d6 : 4, 2, 5, total 11
"Course, sir?"

"Out there...thataway."

Patrick Goodman

That's not nearly enough dice. His Security is a 5, which would make his Unarmed 6[CD], instead of 3. He's also got Mean Right Hook, which gives him Vicious 1 on his Unarmed attacks. Significant chance for a knockout.
"Be bold. Be brave. Be courageous." -- Captain Christopher Pike
Beyond the Final Frontier: CODA Star Trek RPG Support

If you enjoy my work, why not buy me a coffee?

Davy, aka GM

OOC: You're right. We'll need to fix Cole's character sheet (done...and also corrected the phaser 2 damage). Rerolling.

Cole Unarmed Damage 6d6
Rolled 6d6 : 6, 3, 3, 5, 1, 4, total 22
"Course, sir?"

"Out there...thataway."

Davy, aka GM

#559
OOC: 3 Damage, plus 2 Effects, for 2 additional damage. 5 Damage total. Just enough for an Injury.

It isn't difficult to toss aside the craftsman's clumsy attempt at a right hook, and even easier to show the man how it's done.Cole's fist slams against the craftsman's jaw, and he falls to the ground like a rag doll.

OOC: Okay, the man is down, and now the initiative returns to y'all.

Current
Momentum 3
Threat 8

Well-Oiled Machine Advantage (when a PC or supporting character assists a PC on a shipboard task)
On His Heels (Old Apellan in the Ox Bridge Building, for the remainder of the melee there)

Stress Taken
Cole 17 15 11

Apellan Soldier (Basement Guard) -9 (non-lethal), Knocked Out
Apellan Craftsman (Ox Bridge Building) -5 (non-lethal), Knocked Out
Apellan "Speaking" Craftsman (Ox Bridge Building) -5 (non-lethal), Knocked Out
Apellan 2nd Floor Guard #1 -8 (non-lethal), Knocked Out
Apellan 2nd Floor Guard #2 -8 (non-lethal), Knocked Out

Security Guard 2 (TT) 11 6, Injured
"Course, sir?"

"Out there...thataway."

Patrick Goodman

Also the two Vasquez just phasered....
"Be bold. Be brave. Be courageous." -- Captain Christopher Pike
Beyond the Final Frontier: CODA Star Trek RPG Support

If you enjoy my work, why not buy me a coffee?

Doug Burke

Ally's after the runner. Quick as possible, will fire on stun when in range if we're still inside, if not, then I hear flying tackles are all the rage this season...
"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."

Davy, aka GM

OOC: Okay, the door to the next room marks the boundary of another Zone; moving into the next room requires a Minor Action.

Ally gives chase and finds herself in what appears to be someone's personal chambers; she spies the Klingon blade mounted on the wall on the mantle of a primitive fireplace and her target at a door at the far end of the room.

OOC: If Ally wants to get within Reach of the Apellan, it would be a Difficulty 0 Control + Fitness task (and it would free up the Minor Action).

She can shoot him from her spot just inside the room, since she's already holding her phaser. She's at Close Range to him from his position.

If she decides to get within Reach of him, she can spend 2 Momentum (or add 2 Threat) to take another Task Action to attack him, which would be Daring + Security vs. Difficulty 2.
"Course, sir?"

"Out there...thataway."

Doug Burke

Let's not take any more risks. Shoot him, shoot him now. 3 momentum for Create Opportunity (+2d20).

Ally Daring (8 ) + Security (4) = 12 total. Personal Protection focus may apply.
Rolled 4d20 : 12, 11, 5, 8, total 36

"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."

Doug Burke

"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."

Davy, aka GM

OOC: 4 Successes vs. Difficulty 2. Success, plus 2 Momentum generated. Roll damage.

Current
Momentum 0 (2 pending, Ally)
Threat 8

Well-Oiled Machine Advantage (when a PC or supporting character assists a PC on a shipboard task)
On His Heels (Old Apellan in the Ox Bridge Building, for the remainder of the melee there)

Stress Taken
Cole 17 15 11

Apellan Soldier (Basement Guard) -9 (non-lethal), Knocked Out
Apellan Craftsman (Ox Bridge Building) -5 (non-lethal), Knocked Out
Apellan "Speaking" Craftsman (Ox Bridge Building) -5 (non-lethal), Knocked Out
Apellan 2nd Floor Guard #1 -8 (non-lethal), Knocked Out
Apellan 2nd Floor Guard #2 -8 (non-lethal), Knocked Out

Security Guard 2 (TT) 11 6, Injured
"Course, sir?"

"Out there...thataway."

Renny

OOC: Thanks for fixing the character sheet for me. Not sure what happened there. Probably a cut and paste job.

Doug Burke

Ally damage: 6 [CD]

Rolled 6d6 : 4, 3, 4, 1, 3, 6, total 21
"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."

Doug Burke

1 Momentum to reroll the 3s and 4s
Bank the other.

Rolled 4d6 : 1, 2, 3, 1, total 7
"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."

Doug Burke

Looks like 6 damage total with 1 Effect (which I didn't specify beyond Stun).
"Plus who is going to be consoling Sorak there?"

"The commander raises a valid concern," Sorak replied with his usual aplomb, "As you can see, I am beside myself with worry."