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#31
OOC: Chev only had 1 positive influence, so only 1 die to roll. 1st die of the two will count.

1 Success vs. Difficulty 1. Success! But no Reputation increase.

Final Results are:
Treyva - +1 Reputation, donated as a commendation to Cole - Reputation 17
Tobin - +1 Reputation - 14
Cole - no change to Reputation - 10
Voshen - -1 Reputation - 9
Chev - no change to Reputation - 10

I'll put together a closing scene today or tomorrow.
#32
OOC: Sorry for the delay!

Current Reputation: 10

Reputation Roll - Roll 2d20 vs Difficulty 1

This dice roll has been tampered with!
Rolled 2d20 : 8, 4, total 12


More OOC: Dice roll hasn't been tampered with, edited to fix the font color.

#33
OOC: 1 Success vs. Difficulty 1. Success, with no gain or loss of Reputation.

*whew* That was close!

I think we're still waiting on Chev's task roll.
#34
Quote from: Patrick Goodman on December 17, 2024, 08:39:53 PMThen he should absolutely get that extra d20.

OOC: Thanks Skipper!!
#35
OOC: I believe that is a success
#36
OOC: Aye sir!

Rolled 1d20 : 7, total 7

#37
Renny, roll that bonus d20!
#38
Then he should absolutely get that extra d20.
#39
OOC: Yup, 2 Successes vs. Difficulty 1. Success, plus 1 point of Reputation increase.

As commanding officer, you have the ability to hand out a d20 for a subordinate's Reputation task for each point of Reputation increase. In this case, you'd have 1 d20 to give out (which would leave your Reputation at 17); Cole probably has the most need, since he's about to drop 3 Reputation, and a single Success on the bonus die will save him.
#40
Looks like I met the Difficulty, with one surplus. What can I do with that to help out the crew, Davy? I was more of a background player in this one, so raising my own Rep seems gauche.