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#11
Determination Changes
"Rivulets of Copper, Eyes Aflame"
  • Episode starts with 1.
  • Episode 2.02, Post #638: Spent 1 Determination using "The First Step Always Involves Risk" when flying the Dubilier through a Vulcan sandstorm to buy a Perfect Opportunity.  Determination at 0.
#12

Born: Day 372910 of the Zaranite Reckoning, Earth year 2200

General Description: Medium-build, about 1.78 meters in height,  Continually wears a Zaranite rebreather with developed fluorine reservoirs and a facemask with eye protection.  Wears a standard uniform without Zaranite familial decoration.  Gregarious and inquistive, his vocoder is pitched slightly higher than standard in a bid to sound more approachable.

Background
Voshen is the third son of three siblings.  His mother and father are employed as geothermal scientists within the Scientific Corps.  Devout in their belief in the numerology underpinning Zaranite psychohistory, they settled their family on Argus V, a far-flung isolated colony, after conferring with the mystics on their homeworld.  Voshen's childhood was spent exploring the cliffs surrounding his colony and dreaming about the motion of the stars behind the ash clouds of the planet.  As he grew into adolescence, his itinerant stargazing would take him farther from his home, begging passage from the occasional resupply shuttles and sometimes even stowing away.  His application to Starfleet came as a foregone conclusion, his parents long since given up in curtailing their son's wanderlust and he having given up on their orthodox beliefs that choked him more than any rebreather he would need on Earth.

Life at the Academy was fascinating, full of thousands of new faces and species.  With a hunger, Voshen leapt into his studies and quickly gained a reputation as a gregarious cadet and skilled pilot, if not a bit of a daredevil.  After a junior prank had him buzzing the academy grounds in a commandeered shuttlepod, Voshen was nearly expelled.  His flight privileges revoked, he realized how devastated he would be had he been forced to return home again to Argus V Colony.  He redoubled his efforts into his studies, promising to only engage any further risk-taking in service to his crew.  Forced to change focuses to Navigation, Voshen found the more intellectual field to be a pleasant change, charting stars and courses reminding him of nights spent at home under the stars.

The academic reprimands stalled Voshen's career out of the gate, but he quickly made up for lost time.  He made himself invaluable on every ship he was assigned to, not only as an astronavigator but as a friendly face and a dependable presence, especially around the poker table.  A small hiccup occurred in 2284 when aboard the USS Hawking, non-corporeal lifeforms infected his rebreather, taking control of his mind and driving him to nearly breach the warp core.  The crew rescued the ship and him in the nick of time, and he left the event humbled and with a strange but useful understanding of high-energy particles and their motions.

His career was nearly brought to a permanent halt on the surface of Eta Indi VII.  While on a routine shuttlecraft maneuvers, his shuttle was struck by a rogue gravitic eddy and crash-landed on the Class K planet.  His rebreather non-operable after the crash, Voshen survived for 18 hours, long enough to repair a distress signal, but not before irreparable damage was done to his lungs and respiratory tracts.  On medical leave, Starfleet doctors were able to refine his rebreather to give the specific gas combination his body could absorb, but he would be tied to the rebreather forever.  Sinking into a deep depression, unable to even return to his home, Voshen eventually pulled himself out of his despair by concentrating on returning to duty.  Making peace with his new disability, Voshen uses it as a motivation to become the cornerstone of any crew he is on.  After all, for better or worse, the ship is his home now.

Lifepath
  • Species: Zaranite [Control/Fitness/Reason +1; "Multispectrum Vision" Species Ability]
  • Environment: Frontier Colony (Argus V) ["Exploration Over Tradition" Value; Fitness/Conn +1]
  • Upbringing: Science and Tech (Rebelled) [Daring/Engineering +1; Insight +2; Helm Operations Focus; Dauntless Talent]
  • Career: Command Track [Starfleet Officer Trait, "My Actions Must Serve the Crew" Value; Control/Daring/Presence +1; Conn +2; Engineering/Command +1; Astronavigation, Team Dynamics, Gambling Focuses; Collaboration: Conn Talent]
  • Experience: Experienced ["A First Step Always Involves Risk" Value; Technical Expertise Talent]
  • Career Events: Encountered a Truly Alien Being [Reason/Science +1; Exotic Particles Focus], Serious Injury [Fitness/Medicine +1; Composure Focus; Necessary Rebreather Trait]
  • Finishing Touches: ["The Ship is My Only Home" Value; Presence/Daring +1; Conn/Security +1; Reassuring Talent; Poker Pastime; Navigator Role]
#13
VOSHEN
88 year old Zaranite male
Lieutenant, UFP Starfleet
Navigator, U.S.S. Drake, NCC-2491
Command Department

Traits
Zaranite
Zaranites are hardy and immune to toxic gases, complications due to bright lighting, and can survive the extremes conditions of the vacuum of space, so long as their respirator tanks last. In general, Zaranites are pleasant if not somewhat reserved. In addition to their service in Starfleet, Zaranites also serve in various positions within the scientific community and diplomatic corps.

Multispectrum Vision
Zaranites can see a broader spectrum of light than most humanoid species, allowing them to visually detect electromagnetic radiation not in the standard range of visible light.

Starfleet Officer
A member of Starfleet, an officer committed to Starfleet's ideals of exploration, diplomacy, and scientific endeavor.

Necessary Rebreather
Whereas most Zaranites may remove their rebreather on their home planet or the confines of specialized quarters, an accident has left Voshen fully dependent on his rebreather at all times.  Without it, even his native fluoride gas would damage his respiratory organs inside of a few minutes.

Attributes
Control: 9
Daring: 10
Fitness: 10
Insight: 9
Presence: 9
Reason: 9

Disciplines
Command: 2
Conn: 5
Security: 2
Engineering: 3
Science: 2
Medicine: 2

Determination: 0 / 3
Stress: 10 / 10
Reputation: 9

Focuses
Helm Operations, Astronavigation, Team Dynamics, Cold Reading, Exotic Particles, Composure

Pastime
Poker

Values
Exploration Over Tradition
My Actions Must Serve the Crew
A First Step Always Involves Risk
The Ship is My Only Home

Talents
Multispectrum Vision (Species Ability)
Zaranites can see a broader spectrum of light than most humanoid species. You gain the Multispectrum Vision trait, which represents the ways that your senses differ from those of other members of your species. Further, when you attempt a task to locate something hidden or concealed, or to detect details not normally perceptible to that sense, you may re-roll a single d20.

Quick Survey
At the start of a scene, you may immediately ask one question, as if you had spent 1 Momentum on the Obtain Information Momentum Spend. The answer can only provide information that you could obtain with your own senses: you cannot gain information from equipment in such a short time.

Collaboration: Conn
Whenever an ally attempts a task using Conn, you may spend 1 Momentum (Immediate) to allow them to use your Conn rating and one of your relevant Focuses.

Technical Expertise
Whenever you attempt a task assisted by the ship's Computers or Sensors, you may re-roll one d20 in your pool, or you may allow the ship to re-roll its d20.

Reassuring
When you succeed at a task using your Presence, you may spend Momentum to reassure your allies, so long as they are able to hear you. You may spend 1 Momentum (Repeatable) to allow one ally who can see and hear you to recover 1 Stress. That ally may not recover more than 3 Stress from one use of this talent.

Role
Navigator
When you attempt a Science task related to astrophysics or stellar navigation, you may use your Conn rating instead of Science. When you attempt or Assist a Task to maneuver a starship through difficult or dangerous terrain, you may spend 1 Momentum to ignore a Complication suffered (Repeatable).
#14
Based on the post I made when we were converting over to STA (and well before I considered the possibility that the Anton-class Drake would be retired), here's a potential 2295 command structure for the current ship.

Potential future command structure of USS Drake, NCC-2491

Commanding Officer
Captain Paula Tyler, human/female (Texas, USA, Earth)

Executive Officer
Commander Durham Cole, human/male (Australia, Earth)

Chief Navigator
Lieutenant Commander Miruku Bong, human/female (Deneva Colony)

Chief Engineer
Lieutenant Commander Nikolai Kolesnikov, human/male (Russia, Earth)

Chief Helm Officer
Lieutenant, junior grade, Miral, Denobulan/female (Denobula)

Chief Science Officer
Lieutenant Sonek, Vulcan/male (Vulcan)

Chief Communications Officer
Lieutenant Chev ch'Valk, Andorian/male (Andoria)

Chief Security/Weapons Officer
Lieutenant Katarina Schrepfermann, human/female (Germany, Earth)

Chief Surgeon
TBD

Phaser Control Officer
TBD

Head Nurse
TBD

Other Notable Personnel
Lieutenant, junior grade, Ernst Schrepfermann, human/male (Starbase 11) as a junior engineer on the ship

Disposition of Other Former Senior Staff
Treyva: Will likely be promoted to Commodore and assigned as commanding officer, Starfleet Station, Vulcan.
Sorak: At the end of Ep. 2.02, he will be promoted to Captain and assigned as captain of engineering and portmaster, Eridani Shipyards, Vulcan (which will eventually make him Treyva's de facto second-in-command).
Tobin: Will likely be promoted to Commander and assigned as chief of astrosciences (and de facto commanding officer), Betreka Astrosciences Station, at the edge of the Betreka Nebula.
Maria Del Vecchio: Unknown at this time (although there are possible plans for her in a future episode).
Miguel Costaluna: Will likely be promoted to Lieutenant Commander and assigned to an Epsilon communications station as chief of operations (equivalent to first officer).
Cathy Chen: Will likely be promoted to Lieutenant Commander and assigned as first officer (or a senior department head) on a (likely smaller) Class 1 starship.
Dr. Dourap: I have plans for him later this season.
Casey Kiunya: Will likely be assigned to Starfleet Medical on Earth in an administrative role (which may be his last tour before he retires and returns to his native Alaska).
#15
Aquashuttle DUBILIER, NCC-2491/5

Entered Service: 2270

SYSTEMS
Communications 6
Computers 6
Engines 5
Sensors 5
Structure 6
Weapons 5

DEPARTMENTS
Command 0
Conn 1
Security 1
Engineering 0
Science 1
Medicine 0

SCALE 2
RESISTANCE 2
SHIELDS 9
CREW SUPPORT 0

WEAPONRY
Phaser Cannons (Close Range, Damage 4, Versatile 2, Escalation 1)

TRAITS
Shuttlecraft, Short Range, Small Craft, Aquashuttle

TALENTS
- Rugged Design (Whenever a task roll is attempted to patch or repair a breach, a d20 may be re-rolled. Further, if the task is successful, the crew may spend Momentum to patch a second breach; this will cost 2 Momentum, +1 per additional step of Potency on that second breach.)

NOTES
Length/Beam/Height: 13/8/3.5 meters
Complement: 8 (2 crew, 6 passengers)

Like most shuttlecraft, the Dubilier is capable of traveling at low warp, but can also match the Drake's cruising speed for (very) short periods.

Named after 20th-21st Century marine microbiologist Dr. Nicole Dubilier.
#16
USS Drake, NCC-2491
Crew Roster
Commanding Officer
Capt. Treyva (Denobulan/male)
played by Patrick Goodman

Chief Science Officer/First Officer
Lt. Cmdr. Tobin Les (Trill/male)
played by Nolmir

Chief Helmsman
Lt. Maria Del Vecchio (Human/female)
Supporting Character

Chief Communications Officer
Lt. Miguel Rene Carlos Ramirez de Costaluna (Human/male)
Supporting Character

Chief Security/Weapons Officer
Lt. Durham Cole (Human/male)
played by Renny

Chief Navigator
Lt. Voshen (Zaranite/male)
played by socrates200X

Chief Engineer
Lt. Nikolai Kolesnikov (Human/male)
Supporting Character

Chief Surgeon
Lt. Ratz Dourap, MD (Tellarite/male)
Supporting Character; formerly played by Philip Lashbrook

Head Nurse
Lt. Casey Kiunya, RN (Human/male)
Supporting Character

Shift Communications Officer
Ensign Th'irichev Echib "Chev" ch'Valk (Andorian/male)
played by Chev ch'Valk

Other NPC Crewmembers (rank name, species/gender, notes)
Command Branch
Helm/Navigation
Lt. j.g. Eiko T'Flar, Efrosian/male, Helm (supporting character)
Lt. j.g. Michael Clarke, Human/male, Helm
Lt. j.g. Miruku Bong, Human/female, Helm/Navigation (supporting character)
Chief Specialist Donnie Brown, Human/female, Navigation
Chief Specialist Jalal keth Athrun, Andorian/male, Navigation

Phaser Control
Lt. Maximilian Ritter, Human/male, Phaser Control Officer
Lt. j.g. Addaron, Tellarite/female, assistant phaser control officer and Armory Officer
Ensign Katarina Schrepfermann, Human/female, shift phaser control officer (supporting character)

Note: Ships built after 2270 no longer have distinct phaser control rooms, instead opting for automated control of phaser systems. On such ships, phaser control officers instead are in a cross training position in the support branch, monitoring and maintaining phaser systems alongside both engineering and security personnel and manning the phaser systems monitoring station on the bridge (relieving the helm and weapons officers of such additional responsibilities, so they can focus on combat operations). Further, phaser control officers are given responsibility over the ship's armory, and the personnel that maintain sidearms.

Sciences Branch
Science
Lt. Dan Hodgkins, Human/male, A&A Officer
Lt. Thadis keth Dra, Andorian/male, Astronomer (supporting character)
Lt. j.g. Jacob York, Human/male, Biologist
Ensign V'Las, Vulcan/female, Geologist
Chief Specialist Samuel Tostin, Human/male, Lab Technician
Petty Officer 1st Class Elinor Hughes, Human/female, Lab Technician
Petty Officer 2nd Class Campbell Levi, Human/male, Lab Technician

Medical
Lt. Peter Galt, MD, Human/male
Lt. Robin Brown, RN, Human/female
Lt. j.g. Thelma Fernandez, RN, Human/female
Chief Specialist Edrion Kalsi, senior medic, Efrosian/male (supporting character)
Petty Officer 2nd Class Terris, medic, Vulcan/female

Other medical personnel are junior nurses/orderlies, and will follow the 1943 CCB phonetic alphabet (in the spirit of M*A*S*H):
(Junior Nurses) Abel, Baker, Fox, and King.
(Orderlies) Charlie, Easy, George, Love, Nan, Peter, Queen, Roger, Tare, Victor, and William.

Support Branch
Administration
Chief Yeoman Waymire, Human/female, Captain's Yeoman (supporting character)
Yeoman Tremayne, Human/female
Yeoman Zorana, Denobulan/female (supporting character)

Communications
Lt. j.g. Qin Ming Ahze, Human/female
Lt. j.g. Vanderfels Portmain, Centauran/male
Senior Chief Specialist Nnamdi, Human/male

Engineering
Lt. j.g. Orenthal Viktor, Human/male
Lt. j.g. Graan, Tellarite/male
Lt. j.g. Kennedy Hale, Human/female
Senior Chief Specialist Heather Martin, Human/female
Chief Specialist Ma Xue Fang, Human/female
Chief Specialist Nathan Grove, Human /male
Petty Officer 1st Class Shrantha keth Claness, Andorian/female
Petty Officer 1st Class Jeremy Anderson, Human/male
Petty Officer 2nd Class Carole Wise, Human/female
Petty Officer 2nd Class Alan Achison, Human/male

Security/Weapons
Lt. David Lear, Human/male, Security/Weapons (supporting character)
Lt. j.g. Gerald Fryling, Human/male, Security/Weapons
Ensign Tann-Tyra, Deltan/female, Security/Weapons (supporting character)
Ensign Olodon Anh Sal, Edosian/male, Security/Weapons (supporting character)
Ensign Calum O'Neil, Human/male, Security/Weapons
Chief Specialist Shawn Morais, Human/male
Chief Specialist Gurwinder Dhall, Human/male (supporting character)
Petty Officer 1st Class Ed Kowalski, Human/male
Petty Officer 1st Class Domonique Mattin, Human/male
Specialist 1st Class Ally Banks, Human/female (supporting character)
Specialist 1st Class Nolar Nata
Specialist 1st Class Elia Noles
Specialist 2nd Class William Brindley
Specialist 2nd Class Ariana Tsu Ling
Specialist 2nd Class Shilov Th'qelith
Specialist 2nd Class Chipo Obi
Specialist 2nd Class Remiel Ruza
Specialist 3rd Class Yuri Prokov
Specialist 3rd Class Sabrina Morell
Specialist 3rd Class Jordan Parris
Specialist 3rd Class Julian Barrett
Specialist 3rd Class Ramak Chend
Specialist 3rd Class Joanna Gale
Specialist 3rd Class Harry Welsh
Specialist 3rd Class Hamed Atem


Names in italics have been recently added, and full species information isn't yet available.

Non-named security specialists & petty officers will be drawn from the US Colonial Marines characters from the film Aliens. They are: Vasquez, Hicks, Hudson, Apone, Drake*, Frost, Ferro, Spunkmeyer, Dietrich, Crowe, & Wierzbowski.

* Specialist Drake is a 4th-great granddaughter of the ship's namesake, and a 2nd cousin, twice removed of retired Rear Adm. Gabriel E.J. Drake, the first USS Drake's original commanding officer. Her teammates jokingly call her "Namesake" or "Namesake Drake." -Ed.
#17
USS Drake, NCC-2491
"A prudent question is one half of wisdom." -- Francis Bacon

Entered Service: 2289

SYSTEMS
Communications 8
Computers 7
Engines 9
Sensors 9
Structure 8
Weapons 8

DEPARTMENTS
Command 2
Conn 3
Security 3
Engineering 3
Science 2
Medicine 2

SCALE 4
RESISTANCE 5
SHIELDS 15
CREW SUPPORT 4
SMALL CRAFT READINESS 6

WEAPONRY
Phaser Banks (Medium Range, Damage 6, Versatile 2)
Photon Torpedoes (Long Range, Damage 4, High Yield)
Tractor Beam (Strength 3)

TALENTS
- Advanced Sensor Suites (Whenever a character performs a task roll assisted by the ship's Sensors, the ship may roll 2d20 for assistance rather than only one (if Reserve Power is rerouted to Sensors, one of these dice is set to a 1). This talent cannot be used if the ship is suffering one or more breaches to Sensors.)

- Extensive Shuttlebays (The vessel's shuttlebays are large, well-supplied, and able to support a larger number of active shuttle missions simultaneously. The ship's Small Craft Readiness is increased by an amount equal to the ship's Scale minus 1, and it may carry up to two Scale 2 small craft (typically runabouts).)

- Improved Warp Drive (Whenever the ship takes the Warp major action, roll a d20; if you roll equal to or under the ship's Engines, you do not spend Reserve Power for the ship.)

- Rugged Design (Whenever a task roll is attempted to patch or repair a breach, a d20 may be re-rolled. Further, if the task is successful, the crew may spend Momentum to patch a second breach; this will cost 2 Momentum, +1 per additional step of Potency on that second breach.)

TRAITS
Federation Starship, Constellation-class, Brand Spankin' New (through Ep. 2.05)

NOTES
Length/Beam/Height: 310/140/94 meters
Complement: 350
Transporter Rooms: 4
wf 7/9/12

SHIP INFO
USS Drake is the ninth Constellation-class cruiser built for Starfleet at the Copernicus Shipyards on Luna. She is the first of her sister ships to not be fitted out specifically for perimeter patrol and interception, instead reflecting a multirole exploration mission profile.

The ship is named for 22nd Century Earth archaeologist Dr. Elias J. Drake, a member of the Earth Arctic Archaeology Team who discovered a mysterious wrecked alien spacecraft on the polar ice cap in 2153. All members of the team went missing and were presumed dead. This is the second Federation starship to bear the name, the first being the Anton-class vessel that served from 2258 to 2289.

The Drake's first and current commander is Captain Treyva of Denobula.

Crew Complement Department Assignments: Command, 28; Helm/Nav, 42; Security, 87; Engineering, 87; Science, 71; Medical 35.

SHUTTLECRAFT
The Drake carries several standard Class G shuttlecraft and one aquashuttle:

Named Shuttlecraft
Brahe (NCC-2491/1), Class G
Mercator (NCC-2491/2), Class G
Lagrange (NCC-2491/3), Class G
Dubilier (NCC-2491/5), Aquashuttle
#18
Star Trek: Drake's Legacy [Modiphius 2d20] / Re: OOC Discussions
Last post by Patrick Goodman - January 02, 2025, 01:08:00 PM
Will write Paula up as such
#19
Star Trek: Drake's Legacy [Modiphius 2d20] / Re: OOC Discussions
Last post by Davy, aka GM - January 01, 2025, 09:37:23 PM
The following characters qualify as Supervisory Characters (p.147):

QuoteLt. Maria DelVecchio, Chief Helmsman, USS Drake

Lt. Miguel Rene Carlos Ramirez de Costaluna, Chief Communications Officer, USS Drake

Lt. Nikolai Kolesnikov, Chief Engineer, USS Drake

Captain Rafael Santos, Commanding Officer, USS Springfield

Lt. Cmdr. Paula Lucilla Tyler, receiving treatment for her optical nerve injury on Earth

Lt. Ratzmuridan Dourap, M.D., Chief Surgeon, USS Drake

Capt. Sorak, Captain of Engineering and Portmaster, Eridani Shipyards
#20
Star Trek: Drake's Legacy [Modiphius 2d20] / Re: OOC Discussions
Last post by Nolmir - January 01, 2025, 10:02:41 AM
I'll do Garav, Thadis and York for starters.