First, I didn't realize I forgot to create an OOC thread, so here it is.
That said, the new Drake is up. The spaceframe's common Talents are:Improved Warp Drive and Extensive Shuttlebays. As a Scale 4 ship, she gets two more Talents. One must be chosen from the multirole explorer mission profile, and the other may be any starship Talent.
The mission profile Talents choices are:
Improved Hull Integrity
Improved Power Systems
Rugged Design
Redundant Systems
Secondary Reactors
What would you gents like to pick?
I vote for Rugged Design (since it was tooled out specifically for exploration), and Advanced Sensor Suites (Like Treyva would allow any less on a ship he commands...). ;D
I concur wholeheartedly.
Erm, Rugged Design seems like a no-brainer for a front line exploration vessel. No strong feeling on the general pick so happy with Advanced Sensors.
Bridge layout? Nothing on-screen has ever been terribly consistent. Most Constellation bridges seen in TNG seem to have been redressed versions of the TWOK Enterprise bridge, though with the better light found on the Reliant.
Pending Nolmir's response, we have Rugged Design and Advanced Sensor Suite as the new Drake's third and fourth Talents.
Regarding the bridge layout, we can go with a standard Miranda bridge (https://www.cygnus-x1.net/links/lcars/blueprints/miranda-class-cruiser/miranda-class-cruiser-sheet-6.jpg), or an Oberth-style bridge (https://www.cygnus-x1.net/links/lcars/blueprints/Starfleet-Bridge-Variations/Page_69.jpg), or a USS Bozeman-style bridge[/i].
(The Cygnus X-1 site has a lot of nice blueprints.) (https://www.cygnus-x1.net/links/lcars/blueprints/Starfleet-Bridge-Variations/Page_07.jpg)
Rugged Design makes sense, and as science officer, I agree wholeheartedly with Advanced Sensor Suites. ;D
Then we'll go with Rugged Design and Advanced Sensor Suites for the two Talents.
Once you gents are done with your Milestones, we'll move on to Season 2.
Not liking the Oberth. Might have to do with kinda hating the class.
The Miranda is more comfortable, but the Soyuz (which is contemporary) is more the direction things are going with TNG and their layout.
My decision-making process during this transition has been to challenge my comfort zone, and by logical extension, Treyva's.
I say Soyuz.
If we did Miranda, I'd prefer the Saratoga (ST4) configuration (https://www.cygnus-x1.net/links/lcars/blueprints/Starfleet-Bridge-Variations/Page_61.jpg), but that maybe just me. I do like the Bozeman as an alternate, though. :)
Still prefer Soyuz, but if we go Miranda I prefer the Saratoga layout Doug showed us.
We'll put it to a vote, then.
USS Bozeman-style bridge (https://www.cygnus-x1.net/links/lcars/blueprints/Starfleet-Bridge-Variations/Page_07.jpg),
or
Saratoga (ST4) configuration (https://www.cygnus-x1.net/links/lcars/blueprints/Starfleet-Bridge-Variations/Page_61.jpg)?
I like the Saratoga style as Cole wants that weapon/defence station for sure.
I say Saratoga.
Steve, that was one of my two reasons for liking it. The other was Engineering is right between both lifts so easy access to get to and from Main Engineering...
For record keeping purposes.
Normal Milestone Benefit -- Used for Katarina Schrepfermann -- Engineering 2 to Engineering 1, Security 3 to Security 4
Spotlight Milestone Benefit -- Used for Zorana -- Fitness 9 to Fitness 8, Presence 9 to Presence 10
For seeing use in the mission, I think the following upgrades per page 134 of the core book should be applied.
Katya - add the Talent Quick to Action
Zorana - add the Talent Defuse the Tension
Treyva's Milestone is done.
The Saratoga layout is fine by me.
Saratoga it is, then....
Posted in the Durham Cole thread re Milestone spends. Haven't modified characters yet. Will wait for Davy to approve.
Looks good to me. I'll add Ally's onto her sheet.
Davy, did you have an actress in mind for Tann-Tyra?
At her introduction in Episode 1.11, we cast Ella Purnell on Greg's suggestion.
I just wanted to say Happy Easter to everyone! I lurk quite often if you don't see, I love the game still and follow with a passion! Please everyone take care during this topsy turvy time!
Thanks man. Big fan of your Savage Worlds Star Trek stuff from a while back. Stay well!
Quote from: Renny on April 12, 2020, 04:44:11 PM
Thanks man. Big fan of your Savage Worlds Star Trek stuff from a while back. Stay well!
Thanks Renny! That seems like such a long time ago!
Starfleet Security Guard (Minor NPC)
Control 10
Daring 10
Fitness 9
Insight 8
Presence 9
Reason 8
Command 2
Conn 1
Security 2
Engineering 1
Science 1
Medicine 1
Stress 11
Resistance 0
Unarmed Strike (Melee, 3 [CD] Knockdown, 1-Hand, Non-Lethal)
Phaser II (Ranged, 5[CD], 1-Hand, Charge)
Okay, gents, I took a shot at creating Starbase 11 using the Command book rules. I agree with Patrick that the rules are vague, at best; it'd been nice, at least, to see what Modiphius had in mind for differences between TOS and TNG-era starbases, and some guidelines on the differences between the planetside starbase and the spaceborne station.
Anyway, please tell me what you think of my effort here. Any changes you'd recommend for the Drake's home base?
Starbase 11
Traits - Federation Starbase, Fleet Repair Facility, Planetside Base
SYSTEMS
Communications - 12
Computers - 12
Engines - 14
Sensors - 10
Structure - 10
Weapons - 8
DEPARTMENTS
Command - 4
Conn - 4
Security - 2
Engineering - 4
Science - 3
Medical - 2
SCALE - 12
POWER - 14
RESISTANCE - 12
CREW SUPPORT - 12
SHIELDS - 12
DOCKING - 18 docking ports, each capable of servicing ships of up to Scale 8 (represented by 18 separate orbital docking facilities)
SMALL CRAFT - 22 Scale worth of small craft, both Scale 1 & Scale 2 small craft available
TALENTS
Command Ship Base - The starbase has command and control systems allowing it to coordinate easily with allies during a crisis. When a character on the starbase succeeds at a Direct Task to create an Advantage, they may always be assisted by the ship's Communications + Command, and they may confer the Advantage to allied ships or away teams with whom the starbase maintains a communications link.
Docking Capacity - The station has additional ports and pylons that allow it to support a greater number of docked vessels as well as larger vessels than would normally be the case. The starbase has a number of docking ports equal to one-and-a-half times its Scale (rounding down), instead of half its Scale. The maximum Scale of any ship that may dock at the station is increased by 2. (Reflected above.)
Extensive Shuttlebays - The base's shuttlebays are large, well-supplied, and able to support a larger number of active shuttle missions simultaneously. The starbase may have twice as many small craft active at any one time as it would normally allow. (Reflected above.)
Modular Laboratories - The starbase has considerable numbers of empty, multi-purpose compartments that can be converted to laboratories as and when required. At the start of an adventure, the crew may decide how the modular laboratories are configured; this configuration counts as an Advantage which applies to work performed within the laboratories.
Repair Crews - With additional personnel to support repair and maintenance work, the station may prioritize repairs to a number of ships equal to its Engineering Department.
Sturdy Construction - When the station suffers damage, after Resistance, from an attack or hazard, it suffers a Breach if 8 or more damage is inflicted, rather than 5 or more as is normally the case.
Sorry for not posting today; I had some inspiration on what to do with a return to Tablas, and ended up writing a detailed outline of the episode. I'll post in the game thread tomorrow.
Test
Testing.
By the way, happy 12th anniversary of the game!
Wow, time flies!
That is so amazing. Glad I got he chance to come back and well done Davy. What an amazing run!
Hey, Davy, when the time comes, are we making Treyva a commodore or a fleet captain? As it's explained in the Command Division sourcebook, the ranks are roughly equivalent, but what they do is different. The commodore is generally still in active command of a ship, but in overall command of flotillas/small fleets. The fleet captain is more of a ground-based rank, serving as adjutants and advisors to the admiralty.
If I read it correctly. I will tell you for nothing that when the time comes, Treyva would more than likely prefer to remain on a bridge.
All things being equal, I would say that he'd be appointed a commodore in a fleet staff position, or, perhaps, he'll be the fellow tapped to take over Starbase 11.
That said, you never know if Rear Admiral Vandenboogard or Commodore Krane will try to pull him into a fleet captain position if they get a new appointment. Or, he could always pick up a position as military liaison for a Denobulan consulate, which would probably be more fleet captain than commodore.
Not in any hurry, mind. I was working on updates for my campaign guide and happened upon that sidebar in the Command Division book.
I have Ryback's fourth Value! "Nobody beats me in the kitchen."
Nice. :)
Guys, you may get a FB friend request from Patrick E. Goodman. It's more than likely me on a temporary account, trying to get some things moving on my primary account. If you could accept, and invite me into some of our common groups, I'd be most grateful.
Seeing as how FB doesn't seem to think I'm me in spite of evidence I've provided to the contrary, I might just give up on them entirely.
For my own purposes, the orbital battle ends around Stardate 8850.6. Add 0.1 for post-battle stuff, so end of Treyva's scene with Styles is at 8850.7.
The title of Episode 2.02 will be "Rivulets of Copper, Eyes Aflame".
Also, as a reminder, we will institute the following soft cap on Crew Support (i.e., the introduction of Supporting Characters in the episode):
"The Players may introduce/feature a number of Supporting Characters without penalty equal to the ship's Crew Support value. The first Secondary Character introduced beyond the Crew Support limit costs 1 Threat; the second such Supporting Character over the limit costs 2 Threat; the third costs 3 Threat; and so on.
An easy way to determine the Threat cost of introducing a Supporting Character to an episode is subtract the ship's Crew Support rating from the character ordinal number (1st, 2nd, 3rd, 4th, etc.). If the result is 0 or less, then introducing that Secondary Character has no Threat cost; however, if the difference is greater than 0, then the difference becomes the Threat cost for introducing that Secondary Character.
So, if your ship has a Crew Support of 4, the 5th Secondary Character introduced in an episode costs 1 Threat (5-4=1), the 6th costs 2 Threat (6-4=2), and the 9th costs 5 Threat (9-4=5).
However, the use of Supporting Characters should not count against the players if the GM has set up a scene that inherently requires the use of secondary characters (e.g., a security team on a surveillance mission). If the players haven't already introduced the Supporting Characters earlier in the episode and they don't plan to use them again later in the same episode, then the use of the Supporting Character doesn't count against Crew Support; however, such characters will also not receive a benefit from being featured, if they were introduced in a previous episode."
The last paragraph pertains to scenes like the initial landing party investigating the escape pods and the rescue mission in the Apellan village, where we had, by story necessity, a security team take the lead. Supporting Characters used only in that scene wouldn't count against the Crew Support limit, and, if they had been introduced in a previous episode, wouldn't get a benefit for being featured, either. (Obviously, a character who is first introduced in this way will have their character sheet created.)
We'll continue to ignore the "uncontrolled Supporting Character" rules; I think that's too restrictive with regards to gameplay and good storytelling.
The other thing we (meaning "I") need to be more vigilant about is what characters use Momentum and what characters use Threat. Any named member of the crew generates Momentum; any guest star allied with the crew always generates Threat. In Episode 1.13, all of the characters on the Christopher Robin were members of the crew and generated Momentum; however, the crew of the Chandley and Cole's former Academy classmate would instead generate Threat, even when performing tasks in support of the PCs.
Rough day for me today. Left me in need of some number crunching to wind down, so I worked on a Traveller ship instead of writing. I'll get responses back to you gents tomorrow.
No worries. Hope you are ok
Just a hell day at work. Multiple failures from start to finish.
Found the 2295 crew in the new Drake's thread.
Okay, I'm trying to remember the crew lineup we put together for 2295. I have so far:
Commanding Officer - Captain Paula Tyler
Executive Officer - Lieutenant Commander (or Commander) Durham Cole
Chief Engineer - Lieutenant Commander Nikolai Kolesnikov
Chief Science Officer - Lieutenant Sonek
Chief Helmsman - Lieutenant, Junior Grade Miral
Chief Navigator - Lieutenant Commander Miruku Bong
Chief Security Officer - Lt. Tann-Tyra
Chief Communications Officer - (someone new)
Chief Surgeon - (someone new)
Phaser Control Officer - Lieutenant Katarina Schrepfermann
Does anyone remember if this is accurate? Other names I may have missed (or misplaced)?
Aside from Sonek's name being misspelled, that jives with my recollection. Although if Miral is class of 92, I'd see her as a JG in 95. Sonek is a year ahead of her, and was merit promoted to JG for developing the structural integrity field; I'd see him as a full lieutenant by 95, or at the very least have his line number for promotion to lieutenant in hand.
What Patrick said. :)
Okay, the dice roller appears to be functioning again. The tags to use are {roll} and {/roll}, with square brackets. Example:
[ color=maroon ] [ size=3 ][ roll ]2d20[ /roll ][ /size ][ /color ]
Comes out like this:
(https://patrickgoodman.org/forums/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Rolled 2d20 : 12, 5, total 17
As usual, you can't preview or edit it without getting the tampering message.
Testing = 1
Testing = 2
If I was to do a more regular podcast...and I am considering it...what would you want to hear me and a guest talk about?
Quote from: Patrick Goodman on April 03, 2024, 01:32:17 PMIf I was to do a more regular podcast...and I am considering it...what would you want to hear me and a guest talk about?
I'd be interested in hearing you talk more about your history with gaming, and your experiences with earlier Trek games in particular.
Along those lines, I'd love to hear from writers/developers of the old FASA Star Trek game, if they're around and available to you.
Hey all. Just wanted to let you know I'll be away from the game for a few days after Wednesday as I'm off to the Isle of Wight festival for the weekend , back next Tuesday. Obviously feel free to use Cole as needed to keep the story moving.
2nd Ed. Milestones
Very player oriented in 2nd ed. Hard to adapt this...I'll have to think more about it.
After more thought, I strongly object to the concept that player-facing advancement is inherently better than advancement that "happens passively in the background or at the gamemaster's discretion."
We've only completed five episodes using STA, so our advancement of experienced characters was always a bit arbitrary; trying to figure out where the character arcs are within those episodes is extremely difficult.
Treyva has been around for all 15 episodes. Cole for five and Tobin for four. Of course, this last episode is the first for Voshen and Chev.
Trying to link various mission logs will be difficult, but you gents could attempt that. Patrick will have the most difficult time, as 11 of his episodes used Coda. That would be the most "organic" way to rebuild the characters in 2nd edition, though it will likely result in less advanced characters than we started.
Personally, I would prefer to forgo the player-facing advancement and modify the model we've been using since we switched to STA:
No advancement after your character's episode numbers: 1, 4, 8, 13, 19, etc.
Milestones after your character's episode numbers: 2, 5, 6, 9, 10, 11, 14, 15, 16, 17, etc.
Character Arcs after your character's episode numbers: 3, 7, 12, 18, etc.
2nd Ed. Reputation
2nd ed. base Reputation is 3. So, 1st Ed. 10 Reputation converts to 3. So, I still feel 1st ed. Reputation divided by 5, round off. Add 1 works the best:
1st Ed 1-2 = 2nd Ed 1, 3-7 = 2, 8-12 = 3, 13-17 = 4, 18-20 = 5
Also, if you have awards, etc., and they have a direct analog, just add them to your character sheet.
One interesting thought is to try to use your individual past rolls to go through each Reputation roll using 2nd Ed. and apply the results as best you can...however, I'd prefer to keep it simple in this case.
Supporting Character Conversions
Gents, we have quite a few characters (30!) to convert over to 2nd Edition. I put the list below.
I think, to split some things up, we'll say that, nominally, if the character is in your department (Command for Patrick, Science for Nolmir, Security for Renny, Helm & Nav for socrates, and Communications for Chev), you get first dibs on doing the conversion/rebuild; however, there are a few characters who are legacy characters - either played by or important to certain players. I've put an asterisk by the names of those characters.
Outside that, I'll handle the work for Dr. Dourap, Capt. Sorak (and his family), and Lt. Kolesnikov.
Once we've divvied out the department/legacy characters, we'll look at who's left and break up tasks, so that everyone has a good number to work on.
When you've finished a character, don't post them; instead, send them to me in a PM and I'll create a new thread for 2nd Ed. Supporting Characters.
Lt. Maria DelVecchio, Chief Helmsman, USS Drake
Cathy Chen, First Mate, merchantman Jenny
Lt. Miguel Rene Carlos Ramirez de Costaluna, Chief Communications Officer, USS Drake
Lt. Casey Kiunya, Head Nurse, USS Drake DONE
Lt. j.g. Eiko T'Flar, Shift Helmsman, USS Drake
Lt. J.g. Miruku Bong, Relief Helmsman/Navigator, USS Drake
* Ensign Katarina Schrepfermann, Shift Phaser Control Officer, USS Drake - Patrick
Lt. Nikolai Kolesnikov, Chief Engineer, USS Drake - Davy DONE
Chief Yeoman Regina Waymire, Senior Captain's Yeoman, USS Drake
* Yeoman Zorana, Captain's Yeoman, USS Drake - Patrick
Captain Rafael Santos, Commanding Officer, USS Springfield
* Lt. Cmdr. Paula Lucilla Tyler, receiving treatment for her optical nerve injury on Earth - Patrick
Cadet 3rd Class Sonek, Midshipman, Starfleet Academy - Davy DONE
Ensign Tann-Tyra, Shift Security Officer, USS Drake
Lt. David Lear, Assistant Chief Security Officer, USS Drake
Chief Specialist Edrion Kalsi, Senior Enlisted Medic, USS Drake
Ensign Olodon Anh Sal, Shift Security Officer, USS Drake
Lt. Thadis keth Dra, Astronomer, USS Drake DONE
* Specialist 1st Class Ally Banks, Security Specialist, USS Drake - Renny
* Andorian Defense Force Commander Garav keth Idrani, Deputy Program Manager for Fleet and Force Security, Farsha Tactical Analysis Center, Andoria - MAJOR NPC - Nolmir DONE
Lt. j.g. Gerald Fryling, Shift Security Officer, USS Drake
Lt. Ratzmuridan Dourap, M.D., Chief Surgeon, USS Drake - Davy DONE
Chief Specialist Guwinder Dhall, Security Specialist, USS Drake
Lt. j.g. Jacob York, Biologist & Klingon Cultural Specialist, USS Drake DONE
* Asha, Denobulan geologist & Treyva's second wife - Patrick
T'Kiri, Vulcan V'Kor investigator & Sorak's mate - Davy DONE
Ensign Calum O'Neil, Shift Security Officer, USS Drake
Lt. Peter Galt, M.D., Surgeon, USS Drake DONE
Lt. Robin Brown, R.N., Shift Nurse, USS Drake DONE
Capt. Sorak, Captain of Engineering and Portmaster, Eridani Shipyards - Davy DONE
I'm game. I'll make a start on the security characters in the next week or so.
I'll get started on the ones with my name on them, and the ones most directly connected to Treyva that aren't marked as yet.
Man, we have a bunch of supporting characters....
I'll do Garav, Thadis and York for starters.
The following characters qualify as Supervisory Characters (p.147):
QuoteLt. Maria DelVecchio, Chief Helmsman, USS Drake
Lt. Miguel Rene Carlos Ramirez de Costaluna, Chief Communications Officer, USS Drake
Lt. Nikolai Kolesnikov, Chief Engineer, USS Drake
Captain Rafael Santos, Commanding Officer, USS Springfield
Lt. Cmdr. Paula Lucilla Tyler, receiving treatment for her optical nerve injury on Earth
Lt. Ratzmuridan Dourap, M.D., Chief Surgeon, USS Drake
Capt. Sorak, Captain of Engineering and Portmaster, Eridani Shipyards
Will write Paula up as such
In response to Davy's PM, I've updated the 2e character post for Cole to add previous milestones and adjusted reputation down to 3 on the character sheet as his rep hasn't changed following this past mission.
I've not kept episode logs and so haven't taken any advancement from that. I've printed out the log sheet from the new core book and will write up a log from this past mission and add it to the writeup when done. Next I'll start on converting some of the supporting characters as requested
Heh, you know, I forgot that we may not remember every episode title, which is all I'm concerned about including on the Log Sheet right now. Here's the current completed episode list:
Episode 1.1 - A First Test (2285) - Treyva's introduction
Episode 1.2 - Scratch & Lugs (2285)
Episode 1.3 - The Well of Dreams (2286)
Episode 1.4 - First Response (2286)
Episode 1.5 - A Lot by Design (2286)
Episode 1.6 - Prime Suspect (2286)
Episode 1.7 - The Old Maroon and Gold (2286)
Episode 1.8 - Ship of Ice (2287)
Episode 1.9 - Twilight of the Cat (2287)
Episode 1.10 - Audi, Vide, Tace (2287)
Episode 1.11 - What Do Klingons Call a Klingon Standoff? (2288)
Episode 1.12 - Casus Belli (2288) - Cole's introduction
Episode 1.13 - Vengeance, with Interest (2288) - Tobin's introduction
Episode 2.01 - Brushfire! (2289)
Episode 2.02 - Rivulets of Copper, Eyes Aflame (2289) - Voshen & Chev's introduction
(So, apparently, I added 1 to each Cole & Tobin, and miscounted the number of pre-STA episodes (10, not 11). Ep. 2.02 was Cole's 4th, and Tobin's 3rd. Both gents will have 1 milestone and 1 character arc.)
I will put up a sticky topic that lists all completed and current episodes.
I'll convert over the remaining medical staff, so Casey, Dr. Galt and Nurse Brown.
Quote from: Nolmir on January 07, 2025, 04:22:55 PMI'll convert over the remaining medical staff, so Casey, Dr. Galt and Nurse Brown.
Thank you!
Supporting Character Conversions
List updated to reflect which characters are done:
DONE - Lt. Maria DelVecchio, Chief Helmsman, USS Drake - socrates
DONE - Cathy Chen, First Mate, merchantman Jenny - Davy
Lt. Miguel Rene Carlos Ramirez de Costaluna, Chief Communications Officer, USS Drake - Chev
DONE - Lt. Casey Kiunya, Head Nurse, USS Drake
DONE - Lt. j.g. Eiko T'Flar, Shift Helmsman, USS Drake - socrates
DONE - Lt. J.g. Miruku Bong, Relief Helmsman/Navigator, USS Drake - socrates
Ensign Katarina Schrepfermann, Shift Phaser Control Officer, USS Drake - Patrick
DONE - Lt. Nikolai Kolesnikov, Chief Engineer, USS Drake - Davy
DONE - Chief Yeoman Regina Waymire, Senior Captain's Yeoman, USS Drake - Davy
Yeoman Zorana, Captain's Yeoman, USS Drake - Patrick
DONE - Captain Rafael Santos, Commanding Officer, USS Springfield - Davy
Lt. Cmdr. Paula Lucilla Tyler, receiving treatment for her optical nerve injury on Earth - Patrick
DONE - Cadet 3rd Class Sonek, Midshipman, Starfleet Academy - Davy
DONE - Ensign Tann-Tyra, Shift Security Officer, USS Drake - Renny
DONE - Lt. David Lear, Assistant Chief Security Officer, USS Drake - Renny
DONE - Chief Specialist Edrion Kalsi, Senior Enlisted Medic, USS Drake - anyone?
DONE - Ensign Olodon Anh Sal, Shift Security Officer, USS Drake - Renny
DONE - Lt. Thadis keth Dra, Astronomer, USS Drake
DONE - Specialist 1st Class Ally Banks, Security Specialist, USS Drake - Renny
DONE - Andorian Defense Force Commander Garav keth Idrani, Deputy Program Manager for Fleet and Force Security, Farsha Tactical Analysis Center, Andoria - MAJOR NPC - Nolmir
DONE - Lt. j.g. Gerald Fryling, Shift Security Officer, USS Drake - Renny
DONE - Lt. Ratzmuridan Dourap, M.D., Chief Surgeon, USS Drake - Davy
DONE - Chief Specialist Guwinder Dhall, Security Specialist, USS Drake - Renny
DONE - Lt. j.g. Jacob York, Biologist & Klingon Cultural Specialist, USS Drake
* Asha, Denobulan geologist & Treyva's second wife - Patrick
DONE - T'Kiri, Vulcan V'Kor investigator & Sorak's mate - Davy
DONE - Ensign Calum O'Neil, Shift Security Officer, USS Drake - Renny
DONE - Lt. Peter Galt, M.D., Surgeon, USS Drake
DONE - Lt. Robin Brown, R.N., Shift Nurse, USS Drake
DONE - Capt. Sorak, Captain of Engineering and Portmaster, Eridani Shipyards - Davy
Quote from: Davy, aka GM on January 07, 2025, 09:35:16 AMHeh, you know, I forgot that we may not remember every episode title, which is all I'm concerned about including on the Log Sheet right now. Here's the current completed episode list:
Episode 1.1 - A First Test (2285) - Treyva's introduction
Episode 1.2 - Scratch & Lugs (2285)
Episode 1.3 - The Well of Dreams (2286)
Episode 1.4 - First Response (2286)
Episode 1.5 - A Lot by Design (2286)
Episode 1.6 - Prime Suspect (2286)
Episode 1.7 - The Old Maroon and Gold (2286)
Episode 1.8 - Ship of Ice (2287)
Episode 1.9 - Twilight of the Cat (2287)
Episode 1.10 - Audi, Vide, Tace (2287)
Episode 1.11 - What Do Klingons Call a Klingon Standoff? (2288)
Episode 1.12 - Casus Belli (2288) - Cole's introduction
Episode 1.13 - Vengeance, with Interest (2288) - Tobin's introduction
Episode 2.01 - Brushfire! (2289)
Episode 2.02 - Rivulets of Copper, Eyes Aflame (2289) - Voshen & Chev's introduction
(So, apparently, I added 1 to each Cole & Tobin, and miscounted the number of pre-STA episodes (10, not 11). Ep. 2.02 was Cole's 4th, and Tobin's 3rd. Both gents will have 1 milestone and 1 character arc.)
I will put up a sticky topic that lists all completed and current episodes.
Thanks for the update
Quote from: Davy, aka GM on January 08, 2025, 09:50:23 AMSupporting Character Conversions
List updated to reflect which characters are done:
Lt. Maria DelVecchio, Chief Helmsman, USS Drake - socrates
Cathy Chen, First Mate, merchantman Jenny - Davy
Lt. Miguel Rene Carlos Ramirez de Costaluna, Chief Communications Officer, USS Drake - Chev
DONE - Lt. Casey Kiunya, Head Nurse, USS Drake
Lt. j.g. Eiko T'Flar, Shift Helmsman, USS Drake - socrates
Lt. J.g. Miruku Bong, Relief Helmsman/Navigator, USS Drake - socrates
Ensign Katarina Schrepfermann, Shift Phaser Control Officer, USS Drake - Patrick
DONE - Lt. Nikolai Kolesnikov, Chief Engineer, USS Drake - Davy
Chief Yeoman Regina Waymire, Senior Captain's Yeoman, USS Drake - Davy
Yeoman Zorana, Captain's Yeoman, USS Drake - Patrick
Captain Rafael Santos, Commanding Officer, USS Springfield - Davy
Lt. Cmdr. Paula Lucilla Tyler, receiving treatment for her optical nerve injury on Earth - Patrick
DONE - Cadet 3rd Class Sonek, Midshipman, Starfleet Academy - Davy
Ensign Tann-Tyra, Shift Security Officer, USS Drake - Renny
Lt. David Lear, Assistant Chief Security Officer, USS Drake - Renny
Chief Specialist Edrion Kalsi, Senior Enlisted Medic, USS Drake - anyone?
Ensign Olodon Anh Sal, Shift Security Officer, USS Drake - Renny
DONE - Lt. Thadis keth Dra, Astronomer, USS Drake
Specialist 1st Class Ally Banks, Security Specialist, USS Drake - Renny
DONE - Andorian Defense Force Commander Garav keth Idrani, Deputy Program Manager for Fleet and Force Security, Farsha Tactical Analysis Center, Andoria - MAJOR NPC - Nolmir
Lt. j.g. Gerald Fryling, Shift Security Officer, USS Drake - Renny
DONE - Lt. Ratzmuridan Dourap, M.D., Chief Surgeon, USS Drake - Davy
Chief Specialist Guwinder Dhall, Security Specialist, USS Drake - Renny
DONE - Lt. j.g. Jacob York, Biologist & Klingon Cultural Specialist, USS Drake
* Asha, Denobulan geologist & Treyva's second wife - Patrick
DONE - T'Kiri, Vulcan V'Kor investigator & Sorak's mate - Davy
Ensign Calum O'Neil, Shift Security Officer, USS Drake - Renny
DONE - Lt. Peter Galt, M.D., Surgeon, USS Drake
DONE - Lt. Robin Brown, R.N., Shift Nurse, USS Drake
DONE - Capt. Sorak, Captain of Engineering and Portmaster, Eridani Shipyards - Davy
I'm starting on my conversions this evening so will update when done
Davy, do you want me to send you the supporting character conversions so you can post?
One interesting question that has come up is that the supporting crew creation rules in 2E specify that you give your supporting character their species ability. For humans this is Faith of the Heart but this is only of use if you have a value which most supporting characters do not have by default, so this would seen to be a bit of a flaw in 2E? Or am I missing something? I've included the Species Ability in my conversions but I thought it was interesting. It may have been addressed on Facebook or elsewhere but i've not seen such a discussion.
Yes, please PM the completed characters. Once we get them all together and figure out how we're going to order them, I'll start putting them up.
Eh, I'm not too worried about the Species Ability not being immediately usable. It's something they build towards as they improve over time (important interaction in a story).
Righto, i'll send them over shortly
I was originally thinking that we'd need to decide in what order to put supporting characters before I started adding them to a new thread. Then it hit me: The only order I need to worry about is the links on the first page.
So, I'll start posting supporting characters, and the first post will have them listed alphabetically by surname/commonly-used name (for Vulcans & Andorians).
Also, since we all have the 2e rules, I'm only going to put house rules (and explanations of confusing rules) in the upcoming 2e Rules Clarification thread.